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Who am I?

Like many others working in the gaming industry today, I started as a gamer. I spent years playing all kinds of games, but eventually I became interested in something more than just playing them. I wanted to understand how they were built, why certain mechanics worked so well, and what made some games far more engaging than others. I was particularly fascinated by the decisions behind the gameplay, the balance between different mechanics, and how seemingly small changes could completely transform the player's experience. That curiosity eventually led me to World at War Tournament, a community built around one of my favorite games at the time. I joined as a volunteer, helping organize tournaments, creating mods, and collaborating with people who shared the same passion for games and game design. What I enjoyed most was that we weren't simply playing together. We were constantly discussing how things worked, what could be improved, and what we would do differently if we had the ...

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